Are you considering trying a STEAM-infused student-choice-driven product into a curriculum that is usually paper and pen based? Ms. Brown and I use these talking points to introduce Maker Movement STEAM-infused learning into her sevent grade English Language Arts class for a novel project.
Here is the basic gist of how we introduced it together that you can adapt to suit your needs:
"The Maker Movement is something teachers are excited about in education because it gives you an opportunity to use your gifts that may not be traditionally gifts you can use or show off in school.
Now some of you are straight A students (is it cool to be straight A? Yes it is!) and for you writing might be your gift. You should choose to re write the ending.
Maybe writing is your thing but you are usually a songwriter - then write a song.
Maybe you struggle with words but you are good at building. This is your chance to use that skill. Many people say that the future will need you to use your skills for entrepreneurship more than we had to in Ms. Brown and my's day. So you need to know what your good at and how to sell yourself as a brand so people will want to hire you.
Don't choose the art choice if you don't have still in drawing. Don't wait til the last day and try to draw something on the bus when you have no skill, haven't made it special.
If you know what makes you special, then do that. If you don't know come see me in the media center and I'll help you choose.
One skill that is becoming more and more important is the skill of videography. (Tell story of $75,000 Belk Video Contest) If you'd like to do a video trailer of the book, I will be back next week to show you how. You need to really tell the story with video. Make a trailer, but don't make a video that doesn't really speak to the book or show your knowledge of the characters.
Maybe you'd like to create a 3D Object- Choose the whirligig building choice. If you know someone who is good with tools and that is something you'd like to do ask them to help you build with wood. You can also just cut paper and straws. But whatever you do make it great.
One of the points of maker movement is to use skills we don't always give you a chance to develop in school. You can code a whirligig in Scratch, engineer one to move, anything you want. But start work early so you have time to do a good job, or to fail and decide you want to change. Don't wait unitl the due date. Show off so I can post it and make you famous! Hopefully what you make will inspire other students to be their best and other teachers to try more projects like this.
Many teachers here at Piedmont have used student-created movies to teach their content. Above are just two examples - a stop motion film of an scene from Seedfolks for Language arts and a video of a student created Minecraft Pyramid from Mrs. Kay's social studies Ancient Egypt unit.
Try these lesson plans to get started
Our School Resources:
Recommended BYOT apps for movie making :
If using a shared ipad, you can upload and download the video as needed from Google Drive:
(Sorry I ironically broke the cardinal rule of movie making - NEVER HOLD YOUR DEVICE LONGWAYS Learn from my mistake!)
This video shows how to upload and share from your device
This video shows how to turn in a video link for an assigment on Google Classroom
In my crystal ball I see the future of education will be makerspaces. Maybe that prediction my own wishful thinking, but I sure hope it's true. A move from content-driven fact regurgitation to studio, and lab-driven workshops can only be a good thing for our students' futures. At the rate of change in todays world, a skills-based, passion-driven, and failure-tolerant exploratory environment is the way to go!
What is a makerspace?
Jake Standish defines a makerspace as any place or process that provides students the opportunity for creative expression and the pride of feeling "I made something cool!" I see it as a way in school to experience what visionary STEAM educator Seymour Pappert terms "hard fun." Makerspaces are a place to both instill and nurture students' interests organically. If you are ONLY looking for quickest test score increases, maker ed will not be for you (and I feel sad for your students.) However, done well the maker method results are INCOMPARABLY more long lasting and far reaching than traditional instruction.
How did the maker movement in education start?
Makerspaces in school grew out of the hackerspace movement as a way of integrating STEM or STEAM back into schools and a response to the oversanitization of education. If you are curious how they look outside of a school stetting, there is a hackerspace near our school. google "Charlotte Hackerspace" to find where and maybe do a field trip. There are also maker faires in many areas.
Do I need to be an engineer, a tech expert or a scientist to run a makerspace with my students?
Not at all. Students can teach each other, learn from videos or instructions, or get help from adult or high school volunteers. Just provide the supplies and let students decide what to do with them.
Makerspaces do not have to include electronics but there are many creative electronic kits out there that are affordable even for a beginning school. Check the resources question below for a few.
" if you know the right end of a soldering iron , adafruot will get you the rest of the way." - Jake Standish of CMS
I can't abide chaos, should I even try this?
Yes, frustration and false starts will be common, valuable, and instructive, but you can minimize the chaos with rubrics and directed projects and minimize the mess with 3D printed and computer based projects. Ideas are on the Pirate STEAMShip page. I also recommend partnering with a chaos-tolerant co-teacher! Put your classes together!
How can I get started?
Rather than worry about who would use it or how, we got started by gathering anything that could be used into one spot and cataloging it:
When Ms. Newburger came back as our media specialist, she created a permanent makerspace home and improved the vision and -while waiting for the funding for her larger vision, immediately re-created the media center. She
Where can my students and I find ideas?
Makerspaces as an Extention of PBL
PBL - project based learning, also called Passion based learning can be student-driven and creation driven.
This kind of PBL - known as Love of learning, 20% time and Genius hour is creating some great results is based on the idea of flipping blooms (see image) while also giving students a voice in what is created.
It rewards intelligences often ignored in traditonal education and is more motivating that a teacher-driven class. It can also be the bait that drives students to grow their skills as they see the need.
At Piedmont we are one of the first CMS schools to create a makerspace.
Our MakerSpace supplies are the perfect compliment to make-ify your lessons and/or nurture the variety of genius in your classroom! In addition to our extensive collection of multiple intelligences apps, Green Screen, Collaboration Board area, MakerSpace workbench and Makerbot Replicator 2 3Dprinter housed in the media center, we have mobile carts of supplies available for checkout to your room.
Check this link for the full list of offerings http://piratesteamship.cmswiki.wikispaces.net/STEAMshipCarts
See Lisa Gurthie or Lisa Newburger for ideas of how to use these in projects or curriculum.
The full information about STEAM integration at Piedmont via the PirateSTEAMship is here
Photo Gallery Piedmont's Middle School Makers in Action
Read this article with your students.
I am Lisa Gurthie the PD facilitator at Piedmont IB Middle School. She specializes in tech and arts integration, interdisciplinary, holistic education, and unschooling school to make it more real and relevant. One day I will modernize my "about" page. Check out the other blogs on this site for Lesson Ideas, Celebration of Good Teaching, and Piedmont PD